Hi,
I'm trying to port a Nintendo GameBoy emulator, written in C, to Tizen. The emulator uses SDL. So I ported it and managed to get it running.
Now I want to control the position of the emulator window through the Tizen app, instead of depending on the SDL library. How can I make the SDL_Surface objects generated by the emulator render on screen using Tizen APIs, preferrably in a box like container that can be positioned on screen easily?