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How to create or destroy buttons dynamically inside or on top of GLView?

Hi,

   I've already drawn some 3D objects inside the GLView. By the data I got from the mouse_move_cb, I want to recognize some move behavior and popup buttons to ask what next step actions the user want to.

  I need to dynamically create and destroy the buttons on top of GLView. But I only know create the buttons and layout in function create_gui(), it seems the UI components are created statically. How to dynamically create and destroy the buttons on top of GLView?

 

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1 댓글
colin Rao

As I know, you don't need to destroy the buttons directly by yourself. EFL framework will destroy it automatically while it no longer be used.