So I've tried to make a clock with java script and html, I have setted size to 320px but when I install watchface to my Galaxy Gear Its not full size.
I need your help to fix it.
coolclock.js
/** * CoolClock 2.1.4 * Copyright 2010, Simon Baird * Released under the BSD License. * * Display an analog clock using canvas. * http://randomibis.com/coolclock/ * */ // Constructor for CoolClock objects window.CoolClock = function(options) { return this.init(options); } // Config contains some defaults, and clock skins CoolClock.config = { tickDelay: 1000, longTickDelay: 15000, defaultRadius: 85, renderRadius: 100, defaultSkin: "chunkySwiss", // Should be in skin probably... // (TODO: allow skinning of digital display) showSecs: true, showAmPm: true, skins: { // There are more skins in moreskins.js // Try making your own skin by copy/pasting one of these and tweaking it swissRail: { outerBorder: { lineWidth: 2, radius:95, color: "black", alpha: 1 }, smallIndicator: { lineWidth: 2, startAt: 88, endAt: 92, color: "black", alpha: 1 }, largeIndicator: { lineWidth: 4, startAt: 79, endAt: 92, color: "black", alpha: 1 }, hourHand: { lineWidth: 8, startAt: -15, endAt: 50, color: "black", alpha: 1 }, minuteHand: { lineWidth: 7, startAt: -15, endAt: 75, color: "black", alpha: 1 }, secondHand: { lineWidth: 1, startAt: -20, endAt: 85, color: "red", alpha: 1 }, secondDecoration: { lineWidth: 1, startAt: 70, radius: 4, fillColor: "red", color: "red", alpha: 1 } }, chunkySwiss: { outerBorder: { lineWidth: 4, radius:97, color: "black", alpha: 1 }, smallIndicator: { lineWidth: 4, startAt: 89, endAt: 93, color: "black", alpha: 1 }, largeIndicator: { lineWidth: 8, startAt: 80, endAt: 93, color: "black", alpha: 1 }, hourHand: { lineWidth: 12, startAt: -15, endAt: 60, color: "black", alpha: 1 }, minuteHand: { lineWidth: 10, startAt: -15, endAt: 85, color: "black", alpha: 1 }, secondHand: { lineWidth: 4, startAt: -20, endAt: 85, color: "red", alpha: 1 }, secondDecoration: { lineWidth: 2, startAt: 70, radius: 8, fillColor: "red", color: "red", alpha: 1 } }, chunkySwissOnBlack: { outerBorder: { lineWidth: 4, radius:97, color: "white", alpha: 1 }, smallIndicator: { lineWidth: 4, startAt: 89, endAt: 93, color: "white", alpha: 1 }, largeIndicator: { lineWidth: 8, startAt: 80, endAt: 93, color: "white", alpha: 1 }, hourHand: { lineWidth: 12, startAt: -15, endAt: 60, color: "white", alpha: 1 }, minuteHand: { lineWidth: 10, startAt: -15, endAt: 85, color: "white", alpha: 1 }, secondHand: { lineWidth: 4, startAt: -20, endAt: 85, color: "red", alpha: 1 }, secondDecoration: { lineWidth: 2, startAt: 70, radius: 8, fillColor: "red", color: "red", alpha: 1 } } }, // Test for IE so we can nurse excanvas in a couple of places isIE: !!document.all, // Will store (a reference to) each clock here, indexed by the id of the canvas element clockTracker: {}, // For giving a unique id to coolclock canvases with no id noIdCount: 0 }; // Define the CoolClock object's methods CoolClock.prototype = { // Initialise using the parameters parsed from the colon delimited class init: function(options) { // Parse and store the options this.canvasId = options.canvasId; this.skinId = options.skinId || CoolClock.config.defaultSkin; this.displayRadius = options.displayRadius || CoolClock.config.defaultRadius; this.showSecondHand = typeof options.showSecondHand == "boolean" ? options.showSecondHand : true; this.gmtOffset = (options.gmtOffset != null && options.gmtOffset != '') ? parseFloat(options.gmtOffset) : null; this.showDigital = typeof options.showDigital == "boolean" ? options.showDigital : false; this.logClock = typeof options.logClock == "boolean" ? options.logClock : false; this.logClockRev = typeof options.logClock == "boolean" ? options.logClockRev : false; this.tickDelay = CoolClock.config[ this.showSecondHand ? "tickDelay" : "longTickDelay" ]; // Get the canvas element this.canvas = document.getElementById(this.canvasId); // Make the canvas the requested size. It's always square. this.canvas.setAttribute("width",this.displayRadius*2); this.canvas.setAttribute("height",this.displayRadius*2); this.canvas.style.width = this.displayRadius*2 + "px"; this.canvas.style.height = this.displayRadius*2 + "px"; // Explain me please...? this.renderRadius = CoolClock.config.renderRadius; this.scale = this.displayRadius / this.renderRadius; // Initialise canvas context this.ctx = this.canvas.getContext("2d"); this.ctx.scale(this.scale,this.scale); // Keep track of this object CoolClock.config.clockTracker[this.canvasId] = this; // Start the clock going this.tick(); return this; }, // Draw a circle at point x,y with params as defined in skin fullCircleAt: function(x,y,skin) { this.ctx.save(); this.ctx.globalAlpha = skin.alpha; this.ctx.lineWidth = skin.lineWidth; if (!CoolClock.config.isIE) { this.ctx.beginPath(); } if (CoolClock.config.isIE) { // excanvas doesn't scale line width so we will do it here this.ctx.lineWidth = this.ctx.lineWidth * this.scale; } this.ctx.arc(x, y, skin.radius, 0, 2*Math.PI, false); if (CoolClock.config.isIE) { // excanvas doesn't close the circle so let's fill in the tiny gap this.ctx.arc(x, y, skin.radius, -0.1, 0.1, false); } if (skin.fillColor) { this.ctx.fillStyle = skin.fillColor this.ctx.fill(); } else { // XXX why not stroke and fill this.ctx.strokeStyle = skin.color; this.ctx.stroke(); } this.ctx.restore(); }, // Draw some text centered vertically and horizontally drawTextAt: function(theText,x,y) { this.ctx.save(); this.ctx.font = '15px sans-serif'; var tSize = this.ctx.measureText(theText); if (!tSize.height) tSize.height = 15; // no height in firefox.. :( this.ctx.fillText(theText,x - tSize.width/2,y - tSize.height/2); this.ctx.restore(); }, lpad2: function(num) { return (num < 10 ? '0' : '') + num; }, tickAngle: function(second) { // Log algorithm by David Bradshaw var tweak = 3; // If it's lower the one second mark looks wrong (?) if (this.logClock) { return second == 0 ? 0 : (Math.log(second*tweak) / Math.log(60*tweak)); } else if (this.logClockRev) { // Flip the seconds then flip the angle (trickiness) second = (60 - second) % 60; return 1.0 - (second == 0 ? 0 : (Math.log(second*tweak) / Math.log(60*tweak))); } else { return second/60.0; } }, timeText: function(hour,min,sec) { var c = CoolClock.config; return '' + (c.showAmPm ? ((hour%12)==0 ? 12 : (hour%12)) : hour) + ':' + this.lpad2(min) + (c.showSecs ? ':' + this.lpad2(sec) : '') + (c.showAmPm ? (hour < 12 ? ' am' : ' pm') : '') ; }, // Draw a radial line by rotating then drawing a straight line // Ha ha, I think I've accidentally used Taus, (see http://tauday.com/) radialLineAtAngle: function(angleFraction,skin) { this.ctx.save(); this.ctx.translate(this.renderRadius,this.renderRadius); this.ctx.rotate(Math.PI * (2.0 * angleFraction - 0.5)); this.ctx.globalAlpha = skin.alpha; this.ctx.strokeStyle = skin.color; this.ctx.lineWidth = skin.lineWidth; if (CoolClock.config.isIE) // excanvas doesn't scale line width so we will do it here this.ctx.lineWidth = this.ctx.lineWidth * this.scale; if (skin.radius) { this.fullCircleAt(skin.startAt,0,skin) } else { this.ctx.beginPath(); this.ctx.moveTo(skin.startAt,0) this.ctx.lineTo(skin.endAt,0); this.ctx.stroke(); } this.ctx.restore(); }, render: function(hour,min,sec) { // Get the skin var skin = CoolClock.config.skins[this.skinId]; if (!skin) skin = CoolClock.config.skins[CoolClock.config.defaultSkin]; // Clear this.ctx.clearRect(0,0,this.renderRadius*2,this.renderRadius*2); // Draw the outer edge of the clock if (skin.outerBorder) this.fullCircleAt(this.renderRadius,this.renderRadius,skin.outerBorder); // Draw the tick marks. Every 5th one is a big one for (var i=0;i<60;i++) { (i%5) && skin.smallIndicator && this.radialLineAtAngle(this.tickAngle(i),skin.smallIndicator); !(i%5) && skin.largeIndicator && this.radialLineAtAngle(this.tickAngle(i),skin.largeIndicator); } // Write the time if (this.showDigital) { this.drawTextAt( this.timeText(hour,min,sec), this.renderRadius, this.renderRadius+this.renderRadius/2 ); } // Draw the hands if (skin.hourHand) this.radialLineAtAngle(this.tickAngle(((hour%12)*5 + min/12.0)),skin.hourHand); if (skin.minuteHand) this.radialLineAtAngle(this.tickAngle((min + sec/60.0)),skin.minuteHand); if (this.showSecondHand && skin.secondHand) this.radialLineAtAngle(this.tickAngle(sec),skin.secondHand); // Second hand decoration doesn't render right in IE so lets turn it off if (!CoolClock.config.isIE && this.showSecondHand && skin.secondDecoration) this.radialLineAtAngle(this.tickAngle(sec),skin.secondDecoration); }, // Check the time and display the clock refreshDisplay: function() { var now = new Date(); if (this.gmtOffset != null) { // Use GMT + gmtOffset var offsetNow = new Date(now.valueOf() + (this.gmtOffset * 1000 * 60 * 60)); this.render(offsetNow.getUTCHours(),offsetNow.getUTCMinutes(),offsetNow.getUTCSeconds()); } else { // Use local time this.render(now.getHours(),now.getMinutes(),now.getSeconds()); } }, // Set timeout to trigger a tick in the future nextTick: function() { setTimeout("CoolClock.config.clockTracker['"+this.canvasId+"'].tick()",this.tickDelay); }, // Check the canvas element hasn't been removed stillHere: function() { return document.getElementById(this.canvasId) != null; }, // Main tick handler. Refresh the clock then setup the next tick tick: function() { if (this.stillHere()) { this.refreshDisplay() this.nextTick(); } } }; // Find all canvas elements that have the CoolClock class and turns them into clocks CoolClock.findAndCreateClocks = function() { // (Let's not use a jQuery selector here so it's easier to use frameworks other than jQuery) var canvases = document.getElementsByTagName("canvas"); for (var i=0;i<canvases.length;i++) { // Pull out the fields from the class. Example "CoolClock:chunkySwissOnBlack:1000" var fields = canvases[i].className.split(" ")[0].split(":"); if (fields[0] == "CoolClock") { if (!canvases[i].id) { // If there's no id on this canvas element then give it one canvases[i].id = '_coolclock_auto_id_' + CoolClock.config.noIdCount++; } // Create a clock object for this element new CoolClock({ canvasId: canvases[i].id, skinId: fields[1], displayRadius: fields[2], showSecondHand: fields[3]!='noSeconds', gmtOffset: fields[4], showDigital: fields[5]=='showDigital', logClock: fields[6]=='logClock', logClockRev: fields[6]=='logClockRev' }); } } }; // If you don't have jQuery then you need a body onload like this: <body onload="CoolClock.findAndCreateClocks()"> // If you do have jQuery and it's loaded already then we can do it right now if (window.jQuery) jQuery(document).ready(CoolClock.findAndCreateClocks);
excanvas.js
// Copyright 2006 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // Known Issues: // // * Patterns are not implemented. // * Radial gradient are not implemented. The VML version of these look very // different from the canvas one. // * Clipping paths are not implemented. // * Coordsize. The width and height attribute have higher priority than the // width and height style values which isn't correct. // * Painting mode isn't implemented. // * Canvas width/height should is using content-box by default. IE in // Quirks mode will draw the canvas using border-box. Either change your // doctype to HTML5 // (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype) // or use Box Sizing Behavior from WebFX // (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html) // * Optimize. There is always room for speed improvements. // only add this code if we do not already have a canvas implementation if (!window.CanvasRenderingContext2D) { (function () { // alias some functions to make (compiled) code shorter var m = Math; var mr = m.round; var ms = m.sin; var mc = m.cos; // this is used for sub pixel precision var Z = 10; var Z2 = Z / 2; var G_vmlCanvasManager_ = { init: function (opt_doc) { var doc = opt_doc || document; if (/MSIE/.test(navigator.userAgent) && !window.opera) { var self = this; doc.attachEvent("onreadystatechange", function () { self.init_(doc); }); } }, init_: function (doc) { if (doc.readyState == "complete") { // create xmlns if (!doc.namespaces["g_vml_"]) { doc.namespaces.add("g_vml_", "urn:schemas-microsoft-com:vml"); } // setup default css var ss = doc.createStyleSheet(); ss.cssText = "canvas{display:inline-block;overflow:hidden;" + // default size is 300x150 in Gecko and Opera "text-align:left;width:300px;height:150px}" + "g_vml_\\:*{behavior:url(#default#VML)}"; // find all canvas elements var els = doc.getElementsByTagName("canvas"); for (var i = 0; i < els.length; i++) { if (!els[i].getContext) { this.initElement(els[i]); } } } }, fixElement_: function (el) { // in IE before version 5.5 we would need to add HTML: to the tag name // but we do not care about IE before version 6 var outerHTML = el.outerHTML; var newEl = el.ownerDocument.createElement(outerHTML); // if the tag is still open IE has created the children as siblings and // it has also created a tag with the name "/FOO" if (outerHTML.slice(-2) != "/>") { var tagName = "/" + el.tagName; var ns; // remove content while ((ns = el.nextSibling) && ns.tagName != tagName) { ns.removeNode(); } // remove the incorrect closing tag if (ns) { ns.removeNode(); } } el.parentNode.replaceChild(newEl, el); return newEl; }, /** * Public initializes a canvas element so that it can be used as canvas * element from now on. This is called automatically before the page is * loaded but if you are creating elements using createElement you need to * make sure this is called on the element. * @param {HTMLElement} el The canvas element to initialize. * @return {HTMLElement} the element that was created. */ initElement: function (el) { el = this.fixElement_(el); el.getContext = function () { if (this.context_) { return this.context_; } return this.context_ = new CanvasRenderingContext2D_(this); }; // do not use inline function because that will leak memory el.attachEvent('onpropertychange', onPropertyChange); el.attachEvent('onresize', onResize); var attrs = el.attributes; if (attrs.width && attrs.width.specified) { // TODO: use runtimeStyle and coordsize // el.getContext().setWidth_(attrs.width.nodeValue); el.style.width = attrs.width.nodeValue + "px"; } else { el.width = el.clientWidth; } if (attrs.height && attrs.height.specified) { // TODO: use runtimeStyle and coordsize // el.getContext().setHeight_(attrs.height.nodeValue); el.style.height = attrs.height.nodeValue + "px"; } else { el.height = el.clientHeight; } //el.getContext().setCoordsize_() return el; } }; function onPropertyChange(e) { var el = e.srcElement; switch (e.propertyName) { case 'width': el.style.width = el.attributes.width.nodeValue + "px"; el.getContext().clearRect(); break; case 'height': el.style.height = el.attributes.height.nodeValue + "px"; el.getContext().clearRect(); break; } } function onResize(e) { var el = e.srcElement; if (el.firstChild) { el.firstChild.style.width = el.clientWidth + 'px'; el.firstChild.style.height = el.clientHeight + 'px'; } } G_vmlCanvasManager_.init(); // precompute "00" to "FF" var dec2hex = []; for (var i = 0; i < 16; i++) { for (var j = 0; j < 16; j++) { dec2hex[i * 16 + j] = i.toString(16) + j.toString(16); } } function createMatrixIdentity() { return [ [1, 0, 0], [0, 1, 0], [0, 0, 1] ]; } function matrixMultiply(m1, m2) { var result = createMatrixIdentity(); for (var x = 0; x < 3; x++) { for (var y = 0; y < 3; y++) { var sum = 0; for (var z = 0; z < 3; z++) { sum += m1[x][z] * m2[z][y]; } result[x][y] = sum; } } return result; } function copyState(o1, o2) { o2.fillStyle = o1.fillStyle; o2.lineCap = o1.lineCap; o2.lineJoin = o1.lineJoin; o2.lineWidth = o1.lineWidth; o2.miterLimit = o1.miterLimit; o2.shadowBlur = o1.shadowBlur; o2.shadowColor = o1.shadowColor; o2.shadowOffsetX = o1.shadowOffsetX; o2.shadowOffsetY = o1.shadowOffsetY; o2.strokeStyle = o1.strokeStyle; o2.arcScaleX_ = o1.arcScaleX_; o2.arcScaleY_ = o1.arcScaleY_; } function processStyle(styleString) { var str, alpha = 1; styleString = String(styleString); if (styleString.substring(0, 3) == "rgb") { var start = styleString.indexOf("(", 3); var end = styleString.indexOf(")", start + 1); var guts = styleString.substring(start + 1, end).split(","); str = "#"; for (var i = 0; i < 3; i++) { str += dec2hex[Number(guts[i])]; } if ((guts.length == 4) && (styleString.substr(3, 1) == "a")) { alpha = guts[3]; } } else { str = styleString; } return [str, alpha]; } function processLineCap(lineCap) { switch (lineCap) { case "butt": return "flat"; case "round": return "round"; case "square": default: return "square"; } } /** * This class implements CanvasRenderingContext2D interface as described by * the WHATWG. * @param {HTMLElement} surfaceElement The element that the 2D context should * be associated with */ function CanvasRenderingContext2D_(surfaceElement) { this.m_ = createMatrixIdentity(); this.mStack_ = []; this.aStack_ = []; this.currentPath_ = []; // Canvas context properties this.strokeStyle = "#000"; this.fillStyle = "#000"; this.lineWidth = 1; this.lineJoin = "miter"; this.lineCap = "butt"; this.miterLimit = Z * 1; this.globalAlpha = 1; this.canvas = surfaceElement; var el = surfaceElement.ownerDocument.createElement('div'); el.style.width = surfaceElement.clientWidth + 'px'; el.style.height = surfaceElement.clientHeight + 'px'; el.style.overflow = 'hidden'; el.style.position = 'absolute'; surfaceElement.appendChild(el); this.element_ = el; this.arcScaleX_ = 1; this.arcScaleY_ = 1; }; var contextPrototype = CanvasRenderingContext2D_.prototype; contextPrototype.clearRect = function() { this.element_.innerHTML = ""; this.currentPath_ = []; }; contextPrototype.beginPath = function() { // TODO: Branch current matrix so that save/restore has no effect // as per safari docs. this.currentPath_ = []; }; contextPrototype.moveTo = function(aX, aY) { this.currentPath_.push({type: "moveTo", x: aX, y: aY}); this.currentX_ = aX; this.currentY_ = aY; }; contextPrototype.lineTo = function(aX, aY) { this.currentPath_.push({type: "lineTo", x: aX, y: aY}); this.currentX_ = aX; this.currentY_ = aY; }; contextPrototype.bezierCurveTo = function(aCP1x, aCP1y, aCP2x, aCP2y, aX, aY) { this.currentPath_.push({type: "bezierCurveTo", cp1x: aCP1x, cp1y: aCP1y, cp2x: aCP2x, cp2y: aCP2y, x: aX, y: aY}); this.currentX_ = aX; this.currentY_ = aY; }; contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) { // the following is lifted almost directly from // http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes var cp1x = this.currentX_ + 2.0 / 3.0 * (aCPx - this.currentX_); var cp1y = this.currentY_ + 2.0 / 3.0 * (aCPy - this.currentY_); var cp2x = cp1x + (aX - this.currentX_) / 3.0; var cp2y = cp1y + (aY - this.currentY_) / 3.0; this.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, aX, aY); }; contextPrototype.arc = function(aX, aY, aRadius, aStartAngle, aEndAngle, aClockwise) { aRadius *= Z; var arcType = aClockwise ? "at" : "wa"; var xStart = aX + (mc(aStartAngle) * aRadius) - Z2; var yStart = aY + (ms(aStartAngle) * aRadius) - Z2; var xEnd = aX + (mc(aEndAngle) * aRadius) - Z2; var yEnd = aY + (ms(aEndAngle) * aRadius) - Z2; // IE won't render arches drawn counter clockwise if xStart == xEnd. if (xStart == xEnd && !aClockwise) { xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something // that can be represented in binary } this.currentPath_.push({type: arcType, x: aX, y: aY, radius: aRadius, xStart: xStart, yStart: yStart, xEnd: xEnd, yEnd: yEnd}); }; contextPrototype.rect = function(aX, aY, aWidth, aHeight) { this.moveTo(aX, aY); this.lineTo(aX + aWidth, aY); this.lineTo(aX + aWidth, aY + aHeight); this.lineTo(aX, aY + aHeight); this.closePath(); }; contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) { // Will destroy any existing path (same as FF behaviour) this.beginPath(); this.moveTo(aX, aY); this.lineTo(aX + aWidth, aY); this.lineTo(aX + aWidth, aY + aHeight); this.lineTo(aX, aY + aHeight); this.closePath(); this.stroke(); }; contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) { // Will destroy any existing path (same as FF behaviour) this.beginPath(); this.moveTo(aX, aY); this.lineTo(aX + aWidth, aY); this.lineTo(aX + aWidth, aY + aHeight); this.lineTo(aX, aY + aHeight); this.closePath(); this.fill(); }; contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) { var gradient = new CanvasGradient_("gradient"); return gradient; }; contextPrototype.createRadialGradient = function(aX0, aY0, aR0, aX1, aY1, aR1) { var gradient = new CanvasGradient_("gradientradial"); gradient.radius1_ = aR0; gradient.radius2_ = aR1; gradient.focus_.x = aX0; gradient.focus_.y = aY0; return gradient; }; contextPrototype.drawImage = function (image, var_args) { var dx, dy, dw, dh, sx, sy, sw, sh; // to find the original width we overide the width and height var oldRuntimeWidth = image.runtimeStyle.width; var oldRuntimeHeight = image.runtimeStyle.height; image.runtimeStyle.width = 'auto'; image.runtimeStyle.height = 'auto'; // get the original size var w = image.width; var h = image.height; // and remove overides image.runtimeStyle.width = oldRuntimeWidth; image.runtimeStyle.height = oldRuntimeHeight; if (arguments.length == 3) { dx = arguments[1]; dy = arguments[2]; sx = sy = 0; sw = dw = w; sh = dh = h; } else if (arguments.length == 5) { dx = arguments[1]; dy = arguments[2]; dw = arguments[3]; dh = arguments[4]; sx = sy = 0; sw = w; sh = h; } else if (arguments.length == 9) { sx = arguments[1]; sy = arguments[2]; sw = arguments[3]; sh = arguments[4]; dx = arguments[5]; dy = arguments[6]; dw = arguments[7]; dh = arguments[8]; } else { throw "Invalid number of arguments"; } var d = this.getCoords_(dx, dy); var w2 = sw / 2; var h2 = sh / 2; var vmlStr = []; var W = 10; var H = 10; // For some reason that I've now forgotten, using divs didn't work vmlStr.push(' <g_vml_:group', ' coordsize="', Z * W, ',', Z * H, '"', ' coordorigin="0,0"' , ' style="width:', W, ';height:', H, ';position:absolute;'); // If filters are necessary (rotation exists), create them // filters are bog-slow, so only create them if abbsolutely necessary // The following check doesn't account for skews (which don't exist // in the canvas spec (yet) anyway. if (this.m_[0][0] != 1 || this.m_[0][1]) { var filter = []; // Note the 12/21 reversal filter.push("M11='", this.m_[0][0], "',", "M12='", this.m_[1][0], "',", "M21='", this.m_[0][1], "',", "M22='", this.m_[1][1], "',", "Dx='", mr(d.x / Z), "',", "Dy='", mr(d.y / Z), "'"); // Bounding box calculation (need to minimize displayed area so that // filters don't waste time on unused pixels. var max = d; var c2 = this.getCoords_(dx + dw, dy); var c3 = this.getCoords_(dx, dy + dh); var c4 = this.getCoords_(dx + dw, dy + dh); max.x = Math.max(max.x, c2.x, c3.x, c4.x); max.y = Math.max(max.y, c2.y, c3.y, c4.y); vmlStr.push("padding:0 ", mr(max.x / Z), "px ", mr(max.y / Z), "px 0;filter:progid:DXImageTransform.Microsoft.Matrix(", filter.join(""), ", sizingmethod='clip');") } else { vmlStr.push("top:", mr(d.y / Z), "px;left:", mr(d.x / Z), "px;") } vmlStr.push(' ">' , '<g_vml_:image src="', image.src, '"', ' style="width:', Z * dw, ';', ' height:', Z * dh, ';"', ' cropleft="', sx / w, '"', ' croptop="', sy / h, '"', ' cropright="', (w - sx - sw) / w, '"', ' cropbottom="', (h - sy - sh) / h, '"', ' />', '</g_vml_:group>'); this.element_.insertAdjacentHTML("BeforeEnd", vmlStr.join("")); }; contextPrototype.stroke = function(aFill) { var lineStr = []; var lineOpen = false; var a = processStyle(aFill ? this.fillStyle : this.strokeStyle); var color = a[0]; var opacity = a[1] * this.globalAlpha; var W = 10; var H = 10; lineStr.push('<g_vml_:shape', ' fillcolor="', color, '"', ' filled="', Boolean(aFill), '"', ' style="position:absolute;width:', W, ';height:', H, ';"', ' coordorigin="0 0" coordsize="', Z * W, ' ', Z * H, '"', ' stroked="', !aFill, '"', ' strokeweight="', this.lineWidth, '"', ' strokecolor="', color, '"', ' path="'); var newSeq = false; var min = {x: null, y: null}; var max = {x: null, y: null}; for (var i = 0; i < this.currentPath_.length; i++) { var p = this.currentPath_[i]; if (p.type == "moveTo") { lineStr.push(" m "); var c = this.getCoords_(p.x, p.y); lineStr.push(mr(c.x), ",", mr(c.y)); } else if (p.type == "lineTo") { lineStr.push(" l "); var c = this.getCoords_(p.x, p.y); lineStr.push(mr(c.x), ",", mr(c.y)); } else if (p.type == "close") { lineStr.push(" x "); } else if (p.type == "bezierCurveTo") { lineStr.push(" c "); var c = this.getCoords_(p.x, p.y); var c1 = this.getCoords_(p.cp1x, p.cp1y); var c2 = this.getCoords_(p.cp2x, p.cp2y); lineStr.push(mr(c1.x), ",", mr(c1.y), ",", mr(c2.x), ",", mr(c2.y), ",", mr(c.x), ",", mr(c.y)); } else if (p.type == "at" || p.type == "wa") { lineStr.push(" ", p.type, " "); var c = this.getCoords_(p.x, p.y); var cStart = this.getCoords_(p.xStart, p.yStart); var cEnd = this.getCoords_(p.xEnd, p.yEnd); lineStr.push(mr(c.x - this.arcScaleX_ * p.radius), ",", mr(c.y - this.arcScaleY_ * p.radius), " ", mr(c.x + this.arcScaleX_ * p.radius), ",", mr(c.y + this.arcScaleY_ * p.radius), " ", mr(cStart.x), ",", mr(cStart.y), " ", mr(cEnd.x), ",", mr(cEnd.y)); } // TODO: Following is broken for curves due to // move to proper paths. // Figure out dimensions so we can do gradient fills // properly if(c) { if (min.x == null || c.x < min.x) { min.x = c.x; } if (max.x == null || c.x > max.x) { max.x = c.x; } if (min.y == null || c.y < min.y) { min.y = c.y; } if (max.y == null || c.y > max.y) { max.y = c.y; } } } lineStr.push(' ">'); if (typeof this.fillStyle == "object") { var focus = {x: "50%", y: "50%"}; var width = (max.x - min.x); var height = (max.y - min.y); var dimension = (width > height) ? width : height; focus.x = mr((this.fillStyle.focus_.x / width) * 100 + 50) + "%"; focus.y = mr((this.fillStyle.focus_.y / height) * 100 + 50) + "%"; var colors = []; // inside radius (%) if (this.fillStyle.type_ == "gradientradial") { var inside = (this.fillStyle.radius1_ / dimension * 100); // percentage that outside radius exceeds inside radius var expansion = (this.fillStyle.radius2_ / dimension * 100) - inside; } else { var inside = 0; var expansion = 100; } var insidecolor = {offset: null, color: null}; var outsidecolor = {offset: null, color: null}; // We need to sort 'colors' by percentage, from 0 > 100 otherwise ie // won't interpret it correctly this.fillStyle.colors_.sort(function (cs1, cs2) { return cs1.offset - cs2.offset; }); for (var i = 0; i < this.fillStyle.colors_.length; i++) { var fs = this.fillStyle.colors_[i]; colors.push( (fs.offset * expansion) + inside, "% ", fs.color, ","); if (fs.offset > insidecolor.offset || insidecolor.offset == null) { insidecolor.offset = fs.offset; insidecolor.color = fs.color; } if (fs.offset < outsidecolor.offset || outsidecolor.offset == null) { outsidecolor.offset = fs.offset; outsidecolor.color = fs.color; } } colors.pop(); lineStr.push('<g_vml_:fill', ' color="', outsidecolor.color, '"', ' color2="', insidecolor.color, '"', ' type="', this.fillStyle.type_, '"', ' focusposition="', focus.x, ', ', focus.y, '"', ' colors="', colors.join(""), '"', ' opacity="', opacity, '" />'); } else if (aFill) { lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity, '" />'); } else { lineStr.push( '<g_vml_:stroke', ' opacity="', opacity,'"', ' joinstyle="', this.lineJoin, '"', ' miterlimit="', this.miterLimit, '"', ' endcap="', processLineCap(this.lineCap) ,'"', ' weight="', this.lineWidth, 'px"', ' color="', color,'" />' ); } lineStr.push("</g_vml_:shape>"); this.element_.insertAdjacentHTML("beforeEnd", lineStr.join("")); this.currentPath_ = []; }; contextPrototype.fill = function() { this.stroke(true); } contextPrototype.closePath = function() { this.currentPath_.push({type: "close"}); }; /** * @private */ contextPrototype.getCoords_ = function(aX, aY) { return { x: Z * (aX * this.m_[0][0] + aY * this.m_[1][0] + this.m_[2][0]) - Z2, y: Z * (aX * this.m_[0][1] + aY * this.m_[1][1] + this.m_[2][1]) - Z2 } }; contextPrototype.save = function() { var o = {}; copyState(this, o); this.aStack_.push(o); this.mStack_.push(this.m_); this.m_ = matrixMultiply(createMatrixIdentity(), this.m_); }; contextPrototype.restore = function() { copyState(this.aStack_.pop(), this); this.m_ = this.mStack_.pop(); }; contextPrototype.translate = function(aX, aY) { var m1 = [ [1, 0, 0], [0, 1, 0], [aX, aY, 1] ]; this.m_ = matrixMultiply(m1, this.m_); }; contextPrototype.rotate = function(aRot) { var c = mc(aRot); var s = ms(aRot); var m1 = [ [c, s, 0], [-s, c, 0], [0, 0, 1] ]; this.m_ = matrixMultiply(m1, this.m_); }; contextPrototype.scale = function(aX, aY) { this.arcScaleX_ *= aX; this.arcScaleY_ *= aY; var m1 = [ [aX, 0, 0], [0, aY, 0], [0, 0, 1] ]; this.m_ = matrixMultiply(m1, this.m_); }; /******** STUBS ********/ contextPrototype.clip = function() { // TODO: Implement }; contextPrototype.arcTo = function() { // TODO: Implement }; contextPrototype.createPattern = function() { return new CanvasPattern_; }; // Gradient / Pattern Stubs function CanvasGradient_(aType) { this.type_ = aType; this.radius1_ = 0; this.radius2_ = 0; this.colors_ = []; this.focus_ = {x: 0, y: 0}; } CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) { aColor = processStyle(aColor); this.colors_.push({offset: 1-aOffset, color: aColor}); }; function CanvasPattern_() {} // set up externs G_vmlCanvasManager = G_vmlCanvasManager_; CanvasRenderingContext2D = CanvasRenderingContext2D_; CanvasGradient = CanvasGradient_; CanvasPattern = CanvasPattern_; })(); } // if
moreskins.js
CoolClock.config.skins = { swissRail: { outerBorder: { lineWidth: 2, radius: 95, color: "black", alpha: 1 }, smallIndicator: { lineWidth: 2, startAt: 88, endAt: 92, color: "black", alpha: 1 }, largeIndicator: { lineWidth: 4, startAt: 79, endAt: 92, color: "black", alpha: 1 }, hourHand: { lineWidth: 8, startAt: -15, endAt: 50, color: "black", alpha: 1 }, minuteHand: { lineWidth: 7, startAt: -15, endAt: 75, color: "black", alpha: 1 }, secondHand: { lineWidth: 1, startAt: -20, endAt: 85, color: "red", alpha: 1 }, secondDecoration: { lineWidth: 1, startAt: 70, radius: 4, fillColor: "red", color: "red", alpha: 1 } }, chunkySwiss: { outerBorder: { lineWidth: 4, radius: 97, color: "black", alpha: 1 }, smallIndicator: { lineWidth: 4, startAt: 89, endAt: 93, color: "black", alpha: 1 }, largeIndicator: { lineWidth: 8, startAt: 80, endAt: 93, color: "black", alpha: 1 }, hourHand: { lineWidth: 12, startAt: -15, endAt: 60, color: "black", alpha: 1 }, minuteHand: { lineWidth: 10, startAt: -15, endAt: 85, color: "black", alpha: 1 }, secondHand: { lineWidth: 4, startAt: -20, endAt: 85, color: "red", alpha: 1 }, secondDecoration: { lineWidth: 2, startAt: 70, radius: 8, fillColor: "red", color: "red", alpha: 1 } }, chunkySwissOnBlack: { outerBorder: { lineWidth: 4, radius: 97, color: "white", alpha: 1 }, smallIndicator: { lineWidth: 4, startAt: 89, endAt: 93, color: "white", alpha: 1 }, largeIndicator: { lineWidth: 8, startAt: 80, endAt: 93, color: "white", alpha: 1 }, hourHand: { lineWidth: 12, startAt: -15, endAt: 60, color: "white", alpha: 1 }, minuteHand: { lineWidth: 10, startAt: -15, endAt: 85, color: "white", alpha: 1 }, secondHand: { lineWidth: 4, startAt: -20, endAt: 85, color: "red", alpha: 1 }, secondDecoration: { lineWidth: 2, startAt: 70, radius: 8, fillColor: "red", color: "red", alpha: 1 } }, fancy: { outerBorder: { lineWidth: 5, radius: 95, color: "green", alpha: 0.7 }, smallIndicator: { lineWidth: 1, startAt: 80, endAt: 93, color: "black", alpha: 0.4 }, largeIndicator: { lineWidth: 1, startAt: 30, endAt: 93, color: "black", alpha: 0.5 }, hourHand: { lineWidth: 8, startAt: -15, endAt: 50, color: "blue", alpha: 0.7 }, minuteHand: { lineWidth: 7, startAt: -15, endAt: 92, color: "red", alpha: 0.7 }, secondHand: { lineWidth: 10, startAt: 80, endAt: 85, color: "blue", alpha: 0.3 }, secondDecoration: { lineWidth: 1, startAt: 30, radius: 50, fillColor: "blue", color: "red", alpha: 0.15 } }, machine: { outerBorder: { lineWidth: 60, radius: 55, color: "#dd6655", alpha: 1 }, smallIndicator: { lineWidth: 4, startAt: 80, endAt: 95, color: "white", alpha: 1 }, largeIndicator: { lineWidth: 14, startAt: 77, endAt: 92, color: "#dd6655", alpha: 1 }, hourHand: { lineWidth: 18, startAt: -15, endAt: 40, color: "white", alpha: 1 }, minuteHand: { lineWidth: 14, startAt: 24, endAt: 100, color: "#771100", alpha: 0.5 }, secondHand: { lineWidth: 3, startAt: 22, endAt: 83, color: "green", alpha: 0 }, secondDecoration: { lineWidth: 1, startAt: 52, radius: 26, fillColor: "#ffcccc", color: "red", alpha: 0.5 } }, simonbaird_com: { hourHand: { lineWidth: 80, startAt: -15, endAt: 35, color: 'magenta', alpha: 0.5 }, minuteHand: { lineWidth: 80, startAt: -15, endAt: 65, color: 'cyan', alpha: 0.5 }, secondDecoration: { lineWidth: 1, startAt: 40, radius: 40, color: "#fff", fillColor: 'yellow', alpha: 0.5 } }, // by bonstio, http://bonstio.net classic/*was gIG*/: { outerBorder: { lineWidth: 185, radius: 1, color: "#E5ECF9", alpha: 1 }, smallIndicator: { lineWidth: 2, startAt: 89, endAt: 94, color: "#3366CC", alpha: 1 }, largeIndicator: { lineWidth: 4, startAt: 83, endAt: 94, color: "#3366CC", alpha: 1 }, hourHand: { lineWidth: 5, startAt: 0, endAt: 60, color: "black", alpha: 1 }, minuteHand: { lineWidth: 4, startAt: 0, endAt: 80, color: "black", alpha: 1 }, secondHand: { lineWidth: 1, startAt: -20, endAt: 85, color: "red", alpha: .85 }, secondDecoration: { lineWidth: 3, startAt: 0, radius: 2, fillColor: "black", color: "black", alpha: 1 } }, modern/*was gIG2*/: { outerBorder: { lineWidth: 185, radius: 1, color: "#E5ECF9", alpha: 1 }, smallIndicator: { lineWidth: 5, startAt: 88, endAt: 94, color: "#3366CC", alpha: 1 }, largeIndicator: { lineWidth: 5, startAt: 88, endAt: 94, color: "#3366CC", alpha: 1 }, hourHand: { lineWidth: 8, startAt: 0, endAt: 60, color: "black", alpha: 1 }, minuteHand: { lineWidth: 8, startAt: 0, endAt: 80, color: "black", alpha: 1 }, secondHand: { lineWidth: 5, startAt: 80, endAt: 85, color: "red", alpha: .85 }, secondDecoration: { lineWidth: 3, startAt: 0, radius: 4, fillColor: "black", color: "black", alpha: 1 } }, simple/*was gIG3*/: { outerBorder: { lineWidth: 185, radius: 1, color: "#E5ECF9", alpha: 1 }, smallIndicator: { lineWidth: 10, startAt: 90, endAt: 94, color: "#3366CC", alpha: 1 }, largeIndicator: { lineWidth: 10, startAt: 90, endAt: 94, color: "#3366CC", alpha: 1 }, hourHand: { lineWidth: 8, startAt: 0, endAt: 60, color: "black", alpha: 1 }, minuteHand: { lineWidth: 8, startAt: 0, endAt: 80, color: "black", alpha: 1 }, secondHand: { lineWidth: 5, startAt: 80, endAt: 85, color: "red", alpha: .85 }, secondDecoration: { lineWidth: 3, startAt: 0, radius: 4, fillColor: "black", color: "black", alpha: 1 } }, // by securephp securephp: { outerBorder: { lineWidth: 100, radius: 0.45, color: "#669900", alpha: 0.3 }, smallIndicator: { lineWidth: 2, startAt: 80, endAt: 90 , color: "green", alpha: 1 }, largeIndicator: { lineWidth: 8.5, startAt: 20, endAt: 40 , color: "green", alpha: 0.4 }, hourHand: { lineWidth: 3, startAt: 0, endAt: 60, color: "black", alpha: 1 }, minuteHand: { lineWidth: 2, startAt: 0, endAt: 75, color: "black", alpha: 1 }, secondHand: { lineWidth: 1, startAt: -10, endAt: 80, color: "blue", alpha: 0.8 }, secondDecoration: { lineWidth: 1, startAt: 70, radius: 4, fillColor: "blue", color: "red", alpha: 1 } }, Tes2: { outerBorder: { lineWidth: 4, radius: 95, color: "black", alpha: 0.5 }, smallIndicator: { lineWidth: 1, startAt: 10, endAt: 50 , color: "#66CCFF", alpha: 1 }, largeIndicator: { lineWidth: 8.5, startAt: 60, endAt: 70, color: "#6699FF", alpha: 1 }, hourHand: { lineWidth: 5, startAt: -15, endAt: 60, color: "black", alpha: 0.7 }, minuteHand: { lineWidth: 3, startAt: -25, endAt: 75, color: "black", alpha: 0.7 }, secondHand: { lineWidth: 1.5, startAt: -20, endAt: 88, color: "red", alpha: 1 }, secondDecoration: { lineWidth: 1, startAt: 20, radius: 4, fillColor: "blue", color: "red", alpha: 1 } }, Lev: { outerBorder: { lineWidth: 10, radius: 95, color: "#CCFF33", alpha: 0.65 }, smallIndicator: { lineWidth: 5, startAt: 84, endAt: 90, color: "#996600", alpha: 1 }, largeIndicator: { lineWidth: 40, startAt: 25, endAt: 95, color: "#336600", alpha: 0.55 }, hourHand: { lineWidth: 4, startAt: 0, endAt: 65, color: "black", alpha: 0.9 }, minuteHand: { lineWidth: 3, startAt: 0, endAt: 80, color: "black", alpha: 0.85 }, secondHand: { lineWidth: 1, startAt: 0, endAt: 85, color: "black", alpha: 1 }, secondDecoration: { lineWidth: 2, startAt: 5, radius: 10, fillColor: "black", color: "black", alpha: 1 } }, Sand: { outerBorder: { lineWidth: 1, radius: 70, color: "black", alpha: 0.5 }, smallIndicator: { lineWidth: 3, startAt: 50, endAt: 70, color: "#0066FF", alpha: 0.5 }, largeIndicator: { lineWidth: 200, startAt: 80, endAt: 95, color: "#996600", alpha: 0.75 }, hourHand: { lineWidth: 4, startAt: 0, endAt: 65, color: "black", alpha: 0.9 }, minuteHand: { lineWidth: 3, startAt: 0, endAt: 80, color: "black", alpha: 0.85 }, secondHand: { lineWidth: 1, startAt: 0, endAt: 85, color: "black", alpha: 1 }, secondDecoration: { lineWidth: 2, startAt: 5, radius: 10, fillColor: "black", color: "black", alpha: 1 } }, Sun: { outerBorder: { lineWidth: 100, radius: 140, color: "#99FFFF", alpha: 0.2 }, smallIndicator: { lineWidth: 300, startAt: 50, endAt: 70, color: "black", alpha: 0.1 }, largeIndicator: { lineWidth: 5, startAt: 80, endAt: 95, color: "black", alpha: 0.65 }, hourHand: { lineWidth: 4, startAt: 0, endAt: 65, color: "black", alpha: 0.9 }, minuteHand: { lineWidth: 3, startAt: 0, endAt: 80, color: "black", alpha: 0.85 }, secondHand: { lineWidth: 1, startAt: 0, endAt: 90, color: "black", alpha: 1 }, secondDecoration: { lineWidth: 2, startAt: 5, radius: 10, fillColor: "black", color: "black", alpha: 1 } }, Tor: { outerBorder: { lineWidth: 10, radius: 88, color: "#996600", alpha: 0.9 }, smallIndicator: { lineWidth: 6, startAt: -10, endAt: 73, color: "green", alpha: 0.3 }, largeIndicator: { lineWidth: 6, startAt: 73, endAt: 100, color: "black", alpha: 0.65 }, hourHand: { lineWidth: 4, startAt: 0, endAt: 65, color: "black", alpha: 1 }, minuteHand: { lineWidth: 3, startAt: 0, endAt: 80, color: "black", alpha: 1 }, secondHand: { lineWidth: 1, startAt: -73, endAt: 73, color: "black", alpha: 0.8 }, secondDecoration: { lineWidth: 2, startAt: 5, radius: 10, fillColor: "black", color: "black", alpha: 1 } }, Cold: { outerBorder: { lineWidth: 15, radius: 90, color: "black", alpha: 0.3 }, smallIndicator: { lineWidth: 15, startAt: -10, endAt: 95, color: "blue", alpha: 0.1 }, largeIndicator: { lineWidth: 3, startAt: 80, endAt: 95, color: "blue", alpha: 0.65 }, hourHand: { lineWidth: 4, startAt: 0, endAt: 65, color: "black", alpha: 1 }, minuteHand: { lineWidth: 3, startAt: 0, endAt: 80, color: "black", alpha: 1 }, secondHand: { lineWidth: 1, startAt: 0, endAt: 85, color: "black", alpha: 0.8 }, secondDecoration: { lineWidth: 5, startAt: 30, radius: 10, fillColor: "black", color: "black", alpha: 1 } }, Babosa: { outerBorder: { lineWidth: 100, radius: 25, color: "blue", alpha: 0.25 }, smallIndicator: { lineWidth: 3, startAt: 90, endAt: 95, color: "#3366CC", alpha: 1 }, largeIndicator: { lineWidth: 4, startAt: 75, endAt: 95, color: "#3366CC", alpha: 1 }, hourHand: { lineWidth: 4, startAt: 0, endAt: 60, color: "black", alpha: 1 }, minuteHand: { lineWidth: 3, startAt: 0, endAt: 85, color: "black", alpha: 1 }, secondHand: { lineWidth: 12, startAt: 75, endAt: 90, color: "red", alpha: 0.8 }, secondDecoration: { lineWidth: 3, startAt: 0, radius: 4, fillColor: "black", color: "black", alpha: 1 } }, Tumb: { outerBorder: { lineWidth: 105, radius: 5, color: "green", alpha: 0.4 }, smallIndicator: { lineWidth: 1, startAt: 93, endAt: 98, color: "green", alpha: 1 }, largeIndicator: { lineWidth: 50, startAt: 0, endAt: 89, color: "red", alpha: 0.14 }, hourHand: { lineWidth: 4, startAt: 0, endAt: 65, color: "black", alpha: 1 }, minuteHand: { lineWidth: 3, startAt: 0, endAt: 80, color: "black", alpha: 1 }, secondHand: { lineWidth: 1, startAt: 0, endAt: 85, color: "black", alpha: 0.8 }, secondDecoration: { lineWidth: 5, startAt: 50, radius: 90, fillColor: "black", color: "black", alpha: 0.05 } }, Stone: { outerBorder: { lineWidth: 15, radius: 80, color: "#339933", alpha: 0.5 }, smallIndicator: { lineWidth: 2, startAt: 70, endAt: 90, color: "#FF3300", alpha: 0.7 }, largeIndicator: { lineWidth: 15, startAt: 0, endAt: 29, color: "#FF6600", alpha: 0.3 }, hourHand: { lineWidth: 4, startAt: 0, endAt: 65, color: "black", alpha: 1 }, minuteHand: { lineWidth: 3, startAt: 0, endAt: 75, color: "black", alpha: 1 }, secondHand: { lineWidth: 1, startAt: 0, endAt: 85, color: "black", alpha: 0.8 }, secondDecoration: { lineWidth: 5, startAt: 50, radius: 90, fillColor: "black", color: "black", alpha: 0.05 } }, Disc: { outerBorder: { lineWidth: 105, radius: 1, color: "#666600", alpha: 0.2 }, smallIndicator: { lineWidth: 1, startAt: 58, endAt: 95, color: "#669900", alpha: 0.8 }, largeIndicator: { lineWidth: 6, startAt: 25, endAt: 35, color: "#666600", alpha: 1 }, hourHand: { lineWidth: 4, startAt: 0, endAt: 65, color: "black", alpha: 1 }, minuteHand: { lineWidth: 3, startAt: 0, endAt: 75, color: "black", alpha: 1 }, secondHand: { lineWidth: 1, startAt: -75, endAt: 75, color: "#99CC00", alpha: 0.8 }, secondDecoration: { lineWidth: 5, startAt: 50, radius: 90, fillColor: "#00FF00", color: "green", alpha: 0.05 } }, // By Yoo Nhe watermelon: { outerBorder: { lineWidth: 100, radius: 1.7, color: "#d93d04", alpha: 5 }, smallIndicator: { lineWidth: 2, startAt: 50, endAt: 70, color: "#d93d04", alpha: 5 }, largeIndicator: { lineWidth: 2, startAt: 45, endAt: 94, color: "#a9bf04", alpha: 1 }, hourHand: { lineWidth: 5, startAt: -20, endAt: 80, color: "#8c0d17", alpha: 1 }, minuteHand: { lineWidth: 2, startAt: -20, endAt: 80, color: "#7c8c03", alpha: .9 }, secondHand: { lineWidth: 2, startAt: 70, endAt: 94, color: "#d93d04", alpha: .85 }, secondDecoration: { lineWidth: 1, startAt: 70, radius: 3, fillColor: "red", color: "black", alpha: .7 } } };
index.html
<!DOCTYPE html><html><head> <script type="text/javascript" src="js/excanvas.js"></script> <script type="text/javascript" src="js/coolclock.js"></script> <script type="text/javascript" src="js/moreskins.js"></script> </head> <body onload="CoolClock.findAndCreateClocks()"> <canvas id="u44" class="CoolClock:simple" width="320" height="320" style="width: 320px; height: 320px;"></canvas> </body> </html>